Procedural Gerstner Wave Shader
- C#, Unity ShaderGraph
 - Unity
 
I am currently a second-year student studying BSc (Hons) Computer Game Technologies at the University of Portsmouth. I am currently looking for an undergraduate industry placement opportunity before beginning my third-year studies. 
 
										I specialise in Unity and Unreal Engine development, primarily coding in C#. I am also improving my ability to use C++ as I tackle projects this coming year. 
										
Below are a collection of individual and group projects where I was the primary programmer. This list will continue to be updated as I am always working on something new.
											
											
											
											These are examples of work I have completed that helped to build my skillset as a well rounded game developer, including 3d modelling, design and production.