Who am I?

I am final year student, graduating with BSc (Hons) Computer Game Technologies at the University of Portsmouth. I am currently looking for a graduate job opportunity.

I specialise in Unity and Unreal Engine development, primarily programming in C# and C++.

My Work

Below are a collection of individual and group projects that I have contributed to. This list will continue to be updated as I am always working on something new.

Custom Hardware Utility Driver

  • C, C++, C#
  • ESP32/Platformio, Windows App development, UE5 Plugins
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UE5 Postprocess Effects

  • Unreal Engine Material Editor
  • UE5
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Procedural Gerstner Wave Shader

  • C#, Unity ShaderGraph
  • Unity
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Battleships Grid-Based Board Game

  • Blueprints
  • Unreal Engine
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My Breadth of Knowledge

These are examples of work I have completed that helped to build my skillset as a well rounded game developer, including 3d modelling, design and production.

Tamper-Proof seal animation.

  • 3D Animation
  • 3ds Max
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