Procedural Gerstner Wave Shader
- C#, Unity ShaderGraph
- Unity
I am final year student studying BSc (Hons) Computer Game Technologies at the University of Portsmouth. I am currently looking for a graduate job opportunity.
I specialise in Unity and Unreal Engine development, primarily programming in C# and C++.
Below are a collection of individual and group projects where I was the primary programmer. This list will continue to be updated as I am always working on something new.
These are examples of work I have completed that helped to build my skillset as a well rounded game developer, including 3d modelling, design and production.